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 ~mufflers hero~

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muffler
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PostSubject: ~mufflers hero~   Sat Jan 26, 2008 6:55 am

My Pretty hero idea!
Okay.. this is just general ideas, nothing exact or specific, maybe zero can take a look and use his genius to make this a new hero !!

Phoenix bird would be an intelligence hero.

Is my pretty hero flying around, see?

List of Skills -


Ignis Animus
Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, eventually splitting into two healthy Lava Spawns.


Level 1 - Lasts 70 sec. Cooldown 32 sec. Manacost 150 425 hit points, 13-37 damage Req lvl 1
Level 2 - Lasts 70 sec. Cooldown 32 sec Manacost 150 575 hit points 21-45 damage Req lvl 5
Level 3 - Lasts 70 sec. Cooldown 32 sec Manacost 150 700 hit points 32-56 damage Req lvl 8
and so on...


Ignis Immolutus
Engulfs Phoenix in flames, causing damage to nearby enemy land units. Drains mana until deactivated

Level 1 - 5 damage/sec

Gains 5 damage per level for 8 levels or something like that


Ignis Regenerus

Quickens the Fire flowing through the Phoenixes veins, Increasing its magical powers and mana regeneration

Level 1 - 30%
Level 2 - 50%
Level 3 - 75%
Level 4 - 100%
Level 5 - 125%

So on....


Ignis Incente (Ultimate)

Strikes the ground with incredible power, Causing a great eruption of fire

Level 1 - 500 mana cost for 1500 damage and 1000 damage over time to area
Level 2 - 1000 mana cost for 2500 damage and 2000 damage over time to area
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Prince Kaelshara
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 6:26 pm

Hey thats my pet the picture you got for the model! That is also my spell I use!
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Kurono[K]
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:08 pm

We have a theft alert in Aisle Two...
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Prince Kaelshara
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:08 pm

ARREST THIS MAN!
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Kurono[K]
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:09 pm

Hurry he stole a grapefruit too!!!
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Prince Kaelshara
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:12 pm

We need to have a usergroup named "ZeroX2)Fire's Forum FBI Agent".
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Kurono[K]
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:13 pm

Hell yeah...Oh and a CIA group too, also the IRS as well. Very Happy
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Prince Kaelshara
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:15 pm

Yep... Zero needs to pay the FBI, CIA and the IRS agents.
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Kurono[K]
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:17 pm

Man, we really gotta get back on topic..
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Prince Kaelshara
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:17 pm

Yeah... Have you even played enough to be even creating heroes? O_o
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Kurono[K]
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:18 pm

Nope.. Actually I've only played once. >>


Last edited by on Sat Jan 26, 2008 7:22 pm; edited 1 time in total
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Prince Kaelshara
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:20 pm

I forgot to mention it was to muffler.
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Kurono[K]
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 7:21 pm

Ahhh...Oh well.
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ZeroX2)Fire
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PostSubject: Re: ~mufflers hero~   Sat Jan 26, 2008 8:02 pm

You guys can stop going off-topic...
And, muffler. You didn't tell the type of that unit and each spells are 10 levels expect the ultimate.

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muffler
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PostSubject: Re: ~mufflers hero~   Sun Jan 27, 2008 5:10 am

yeah its just a general outline, you being the master of map making i'm sure can take it from there =)
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ZeroX2)Fire
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PostSubject: Re: ~mufflers hero~   Sun Jan 27, 2008 8:37 am

No, I cant! And.. I'm too lazy to make everyones target on (Air) too, change it to ground Very Happy!! (Sorry..)

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HamAma
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PostSubject: Re: ~mufflers hero~   Sun Jan 27, 2008 8:38 am

Can't you just set its' movement type to walk and raise the unit's height?
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ZeroX2)Fire
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PostSubject: Re: ~mufflers hero~   Sun Jan 27, 2008 8:39 am

I thought when you change it to walk it makes the unit height go down (?)

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PostSubject: Re: ~mufflers hero~   Sun Jan 27, 2008 8:40 am

Does it? I have no idea, haven't touched it for a while, but aren't they different things?
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ZeroX2)Fire
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PostSubject: Re: ~mufflers hero~   Mon Jan 28, 2008 9:08 am

Uh well, I guess i've got to test if the height goes down tomorrow. I'm passing out! Time for sleep Sleep

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PostSubject: Re: ~mufflers hero~   Sat Feb 16, 2008 11:57 pm

ZeroX2)Fire wrote:
I thought when you change it to walk it makes the unit height go down (?)

Doesn't matter? Just change it to fly. And copy the original Pheonix's height?
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ZeroX2)Fire
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PostSubject: Re: ~mufflers hero~   Fri Feb 22, 2008 10:58 am

LightburneR wrote:
ZeroX2)Fire wrote:
I thought when you change it to walk it makes the unit height go down (?)

Doesn't matter? Just change it to fly. And copy the original Pheonix's height?

Uhm, well. I don't see this guy anymore.. I don't think i'm going to work on this hero..

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